POPX

Pivot

v1.3.0
Modifiers

Summary

The Pivot adjusts the pivot points of instances relative to their individual bounding boxes. It allows moving pivots either as a transformation of the instance itself, or as an invisible pivot-only adjustment.

Ensures that the pivots of objects of different sizes and shapes are all scaling or rotating from the same relative positions. This is particularly useful when you need consistent transformation behavior across heterogeneous instance collections.

Supports multiple modes: Center Pivot (centers the pivot), Align to BBox (aligns to bounding box sides), Shift Pivot (offsets by a specific amount), Set Pivot (Local) (sets an explicit local-space position), and Set Pivot (World) (sets an explicit world-space position). Optional falloff-based modulation enables spatially varying pivot adjustments.

Parameters

GroupGroup
If there are input groups, specifying a group name in this field will cause this POPX to act only upon the group specified.
Do FalloffDofalloff
Enables falloff-based modulation of pivot adjustments.
Falloff AttributeFalloffattr
Specifies which attribute to use for falloff values that modulate pivot adjustment intensity.
ModeMode
Determines how the pivot is adjusted: Center Pivot, Align to BBox, Shift Pivot, Set Pivot (Local), or Set Pivot (World).
Center PivotcenterAlign to BBoxbboxShift PivotshiftSet Pivot (Local)setlocalSet Pivot (World)setworld
Pivot OnlyPivotonly
When enabled, adjusts only the pivot point without transforming the instance geometry itself.
Alignment SideAlignmentside
Specifies which side of the bounding box to align the pivot to when Mode is set to Align to BBox.
-Xxm+Xxp-Yym+Yyp-Zzm+Zzp
Local SpaceLocalspace
When enabled, pivot adjustments are calculated in local space relative to each instance's orientation.
Shift AmountShiftamount
Offset amount for pivot position when Mode is set to Shift Pivot.
Shift AmountShiftamountxShift AmountShiftamountyShift AmountShiftamountz
PivotPivot
Explicit pivot position when Mode is set to Set Pivot (Local) or Set Pivot (World).
PivotPivotxPivotPivotyPivotPivotz
BypassBypass
Pass through the first input to the output unchanged.
Free Extra GPU MemoryFreeextragpumem
Free memory that has accumulated when output memory has grown and shrunk.
Render PrimitivesRenderprimitives
Toggles rendering of POPX Geometry or shows it as point instances only.
Convert to Point PrimitivesConverttoptprim
Converts points to primitive points when Render Primitives is toggled off.
SRT / RSTSrtrst
Sets the transform order when using POPX Geometry as built-in TouchDesigner instances.

Inputs

Input 0POP
POPX/POP Geometry

Outputs

Output 0POP
POPX_out1