Complete reference for all POPX operators. 60 GPU-accelerated TouchDesigner operators across 5 categories.
Create and distribute POPX Geometry — point clouds, meshes, instances.
Define weighted influence regions that drive modifier effects.
Transform, deform, and animate POPX Geometry using falloffs and forces.
Physics-based dynamics: particles, soft-body, flow, reaction-diffusion.
Utility operators for attributes, materials, constraints, and more.