Light
v1.3.0Summary
Light is a light source tool for the POPX Path Tracer's lighting system. It functions similarly to TouchDesigner's built-in Light COMP but provides light parameters specifically designed for the Path Tracer's physically-based rendering pipeline.
The Light tool supports five light types: Point Light for omnidirectional illumination, Spot Light with cone angle and falloff controls, Area Light for soft rectangular illumination, Volumetric Light for atmospheric light effects with ray marching, and Environment Light for image-based lighting using an HDR environment map. Each light can be configured with color, intensity, distance attenuation, and optional texture/environment map projection.
Lights are referenced by the Path Tracer through the Render TOP's Lights parameter. To visualize the light as geometry in the scene or render the Environment Light as a background, toggle on the Render Flag on the Light COMP.
Parameters
TypepointSpot LightspotArea LightareaVolumetric LightvolumetricEnvironment LightenvColorColorrLight ColorColorgLight ColorColorbDimmerBidirectionalConeangleConedeltaConerollVolstepsVoldensityscaleAttenuatedAttenuationstartAttenuationendAttenuationexpDiffusecontribSpecularcontribTexturemapEnvlightmaprotateEnvlightmaprotatexEnvironment Map RotateEnvlightmaprotateyEnvironment Map RotateEnvlightmaprotatezFreeextragpumem