POPX to
v1.3.0Tools
Summary
POPX to converts POPX Geometry points into standard POP points, removing all intrinsic attributes and packed structure. This operator is used when you want to take geometry processed by POPX operators and return it to a regular TouchDesigner POP format.
It essentially strips the POPX data structure, leaving clean point data that can be used by native TouchDesigner operators — allowing the geometry to behave like standard POP geometry.
Parameters
Points to Points Primitives
PointsprimsWhen enabled, converts packed primitives to point primitives instead of plain points.
Free Extra GPU Memory
FreeextragpumemFree memory that has accumulated when output memory has grown and shrunk.
Inputs
Input 0
POPPOPX/POP Geometry
Outputs
Output 0
POPPOPX_out1