POPX

Preview Falloff

v1.3.0
Tools

Summary

Preview Falloff visualizes falloff attribute values using color ramps, making it easy to understand and debug falloff patterns in your scene. This operator is an essential tool for working with falloff-based effects, providing immediate visual feedback about how falloff values are distributed across your geometry.

The operator supports multiple preset color ramps including Heatmap, Blackbody, and Infrared, each offering different visual representations of falloff intensity. You can also define custom color gradients for specific visualization needs or artistic requirements. The color mapping allows you to quickly identify areas of high and low falloff influence.

Parameters

Falloff AttributeFalloffattr
Name of the falloff attribute to visualize.
Preview FalloffPreviewfalloff
When enabled, visualizes falloff values using a color ramp.
Falloff RampFallofframp
Color ramp preset used for visualizing falloff values.
HeatmapheatmapBlackbodyblackbodyInfraredinfraredCustomcustom
Open Custom Ramp EditorOpencustumrampeditor
Opens the custom color ramp editor for defining a custom falloff visualization gradient.
Reset Custom RampResetcustomramp
Resets the custom color ramp to its default state.
BypassBypass
Pass through the first input to the output unchanged.
Free Extra GPU MemoryFreeextragpumem
Free memory that has accumulated when output memory has grown and shrunk.
Render PrimitivesRenderprimitives
Toggles rendering of POPX Geometry or shows it as point instances only.
Convert to Point PrimitivesConverttoptprim
Converts points to primitive points when Render Primitives is toggled off.
SRT / RSTSrtrst
Sets the transform order when using POPX Geometry as built-in TouchDesigner instances.

Inputs

Input 0POP
POPX/POP Geometry

Outputs

Output 0POP
POPX_out1