Preview Falloff
v1.3.0Tools
Summary
Preview Falloff visualizes falloff attribute values using color ramps, making it easy to understand and debug falloff patterns in your scene. This operator is an essential tool for working with falloff-based effects, providing immediate visual feedback about how falloff values are distributed across your geometry.
The operator supports multiple preset color ramps including Heatmap, Blackbody, and Infrared, each offering different visual representations of falloff intensity. You can also define custom color gradients for specific visualization needs or artistic requirements. The color mapping allows you to quickly identify areas of high and low falloff influence.
Parameters
Falloff Attribute
FalloffattrName of the falloff attribute to visualize.
Preview Falloff
PreviewfalloffWhen enabled, visualizes falloff values using a color ramp.
Falloff Ramp
FallofframpColor ramp preset used for visualizing falloff values.
Heatmap
heatmapBlackbodyblackbodyInfraredinfraredCustomcustomOpen Custom Ramp Editor
OpencustumrampeditorOpens the custom color ramp editor for defining a custom falloff visualization gradient.
Reset Custom Ramp
ResetcustomrampResets the custom color ramp to its default state.
Bypass
BypassPass through the first input to the output unchanged.
Free Extra GPU Memory
FreeextragpumemFree memory that has accumulated when output memory has grown and shrunk.
Render Primitives
RenderprimitivesToggles rendering of POPX Geometry or shows it as point instances only.
Convert to Point Primitives
ConverttoptprimConverts points to primitive points when Render Primitives is toggled off.
SRT / RST
SrtrstSets the transform order when using POPX Geometry as built-in TouchDesigner instances.
Inputs
Input 0
POPPOPX/POP Geometry
Outputs
Output 0
POPPOPX_out1